If you are new to iOS development, start by creating the AppleID then install the Xcode from Apple App Store. The XCode is free. The Sample Application that is provided with this documentation has been built and tested using Xcode, Apple's standard development environment for iOS.
The Communications package Sample Application for iOS has been designed for and complied on Xcode 12.4 or later. You can check XCode version by XCode > About Xcode menu item.
Note: Picture view will be addressed in the upcoming release.
Once you have Xcode installed on your Mac, follow steps below to build and run iOS Communication Package Sample Application on actual iOS device or using iOS simulator (which comes along with Xcode).
Note: Picture view will be addressed in the upcoming release.
Note: Due to media requirements for features provided within the Communications Package for iOS, developers must use a physical device rather than an emulator for development.
Once you have completed setup of your development environment and have confirmed the Sample Application runs on your device, you are now ready to configure services and start using working with features. The Communications SDK for iOS can be used in a number of different product environments.
These articles will walk you through the information needed for each SDK service and where to get that information...
With the Sample Application running on your device and your service configuration details in hand, you are now ready to begin the process of learning how to integrate communications features using the Communications Package for iOS into your application.
The following is a recommended list of articles to get you started: